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Tile multiple images into one .bmp

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Hello everyone, I am trying to solve a relatively simple problem, but the opencv library seems stitching seems like it perhaps may be overkill for what I'm trying to accomplish. Essentially here's what I'm trying to do in a procedural RPG: Generate tile types in the world for each(tile){ -generate custom texture and output tile to a .bmp file -take that tile and append it to a "FinalMap.bmp" file in the correct position } The second step is the only one that is causing me problems. When I try using Stitcher.stitch() it fails everytime. Is there a more simple solution to what I'm trying to do?? If anyone has a link to an example of this it'd be greatly appreciated

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