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OpenCL in 3.0 and Nvidia card

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I am trying to run some of the **OpenCL** code examples with OpenCV 3.0, and have many problems when running on **Nvidia** card ("Quadro K2100M", in case it's important). Same examples run perfectly when using the embedded Intel GPU card. - `initializeContextFromD3D11Device` crashes - `cvtColor` runs for a while, but then crashes too (looks like some synchronization issue) May it be that I need to do some special setup on the card/driver/code? Any help would be appreciated.

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